EVM Opcodes
Learn how Abstract differs from Ethereum’s EVM opcodes.
This page outlines what opcodes differ in behaviour between Abstract and Ethereum.
It is a fork of the ZKsync EVM Instructions page.
CREATE
& CREATE2
Deploying smart contracts on Abstract is different than
Ethereum (see contract deployment).
To guarantee that create
& create2
functions operate correctly,
the compiler must be aware of the bytecode of the deployed contract in advance.
For this reason:
- We strongly recommend including tests for any factory that deploys contracts using
type(T).creationCode
. - Using
type(T).runtimeCode
will always produce a compile-time error.
Address Derivation
The addresses of smart contracts deployed using create
and create2
will be different on Abstract
than Ethereum as they use different bytecode. This means the same bytecode deployed on Ethereum
will have a different contract address on Abstract.
CALL
, STATICCALL
, DELEGATECALL
For calls, you specify a memory slice to write the return data to, e.g. out
and outsize
arguments for
call(g, a, v, in, insize, out, outsize)
. In EVM, if outsize != 0
, the allocated memory will grow to out + outsize
(rounded up to the words) regardless of the returndatasize
. On Abstract, returndatacopy
, similar to calldatacopy
,
is implemented as a cycle iterating over return data with a few additional checks and triggering a panic if
out + outsize > returndatasize
to simulate the same behavior as in EVM.
Thus, unlike EVM where memory growth occurs before the call itself, on Abstract, the necessary copying of return data
happens only after the call has ended, leading to a difference in msize()
and sometimes Abstract not panicking where
EVM would panic due to the difference in memory growth.
Additionally, there is no native support for passing Ether on Abstract, so it is handled by a special system contract
called MsgValueSimulator
. The simulator receives the callee address and Ether amount, performs all necessary balance
changes, and then calls the callee.
MSTORE
, MLOAD
Unlike EVM, where the memory growth is in words, on zkEVM the memory growth is counted in bytes. For example, if you write
mstore(100, 0)
the msize
on zkEVM will be 132
, but on the EVM it will be 160
. Note, that also unlike EVM which
has quadratic growth for memory payments, on zkEVM the fees are charged linearly at a rate of 1
erg per byte.
The other thing is that our compiler can sometimes optimize unused memory reads/writes. This can lead to different msize
compared to Ethereum since fewer bytes have been allocated, leading to cases where EVM panics, but zkEVM will not due to
the difference in memory growth.
CALLDATALOAD
, CALLDATACOPY
If the offset
for calldataload(offset)
is greater than 2^32-33
then execution will panic.
Internally on zkEVM, calldatacopy(to, offset, len)
there is just a loop with the calldataload
and mstore
on each iteration.
That means that the code will panic if 2^32-32 + offset % 32 < offset + len
.
RETURN
, STOP
Constructors return the array of immutable values. If you use RETURN
or STOP
in an
assembly block in the constructor on Abstract,
it will leave the immutable variables uninitialized.
TIMESTAMP
, NUMBER
For more information about blocks on Abstract, including the differences between block.timestamp
and block.number
,
check out the blocks on ZKsync Documentation.
COINBASE
Returns the address of the Bootloader
contract, which is 0x8001
on Abstract.
DIFFICULTY
, PREVRANDAO
Returns a constant value of 2500000000000000
on Abstract.
BASEFEE
This is not a constant on Absrtact and is instead defined by the fee model. Most of the time it is 0.25 gwei, but under very high L1 gas prices it may rise.
SELFDESTRUCT
Considered harmful and deprecated in EIP-6049.
Always produces a compile-time error with the zkEVM compiler.
CALLCODE
Deprecated in EIP-2488 in favor of DELEGATECALL
.
Always produces a compile-time error with the zkEVM compiler.
PC
Inaccessible in Yul and Solidity >=0.7.0
, but accessible in Solidity 0.6
.
Always produces a compile-time error with the zkEVM compiler.
CODESIZE
Deploy code | Runtime code |
---|---|
Size of the constructor arguments | Contract size |
Yul uses a special instruction datasize
to distinguish the contract code and constructor arguments, so we
substitute datasize
with 0 and codesize
with calldatasize
in Abstract deployment code. This way when Yul calculates the
calldata size as sub(codesize, datasize)
, the result is the size of the constructor arguments.
CODECOPY
Deploy code | Runtime code (old EVM codegen) | Runtime code (new Yul codegen) |
---|---|---|
Copies the constructor arguments | Zeroes memory out | Compile-time error |
EXTCODECOPY
Contract bytecode cannot be accessed on zkEVM architecture. Only its size is accessible with both CODESIZE
and EXTCODESIZE
.
EXTCODECOPY
always produces a compile-time error with the zkEVM compiler.
DATASIZE
, DATAOFFSET
, DATACOPY
Contract deployment is handled by two parts of the zkEVM protocol: the compiler front end and the system contract called ContractDeployer
.
On the compiler front-end the code of the deployed contract is substituted with its hash. The hash is returned by the dataoffset
Yul instruction or the PUSH [$]
EVM legacy assembly instruction. The hash is then passed to the datacopy
Yul instruction or
the CODECOPY
EVM legacy instruction, which writes the hash to the correct position of the calldata of the call to ContractDeployer
.
The deployer calldata consists of several elements:
Element | Offset | Size |
---|---|---|
Deployer method signature | 0 | 4 |
Salt | 4 | 32 |
Contract hash | 36 | 32 |
Constructor calldata offset | 68 | 32 |
Constructor calldata length | 100 | 32 |
Constructor calldata | 132 | N |
The data can be logically split into header (first 132 bytes) and constructor calldata (the rest).
The header replaces the contract code in the EVM pipeline, whereas the constructor calldata remains unchanged.
For this reason, datasize
and PUSH [$]
return the header size (132), and the space for constructor arguments is allocated by solc on top of it.
Finally, the CREATE
or CREATE2
instructions pass 132+N bytes to the ContractDeployer
contract, which makes all
the necessary changes to the state and returns the contract address or zero if there has been an error.
If some Ether is passed, the call to the ContractDeployer
also goes through the MsgValueSimulator
just like ordinary calls.
We do not recommend using CREATE
for anything other than creating contracts with the new
operator. However, a lot of contracts create contracts
in assembly blocks instead, so authors must ensure that the behavior is compatible with the logic described above.
SETIMMUTABLE
, LOADIMMUTABLE
zkEVM does not provide any access to the contract bytecode, so the behavior of immutable values is simulated with the system contracts.
- The deploy code, also known as constructor, assembles the array of immutables in the auxiliary heap. Each array element
consists of an index and a value. Indexes are allocated sequentially by
zksolc
for each string literal identifier allocated bysolc
. - The constructor returns the array as the return data to the contract deployer.
- The array is passed to a special system contract called
ImmutableSimulator
, where it is stored in a mapping with the contract address as the key. - In order to access immutables from the runtime code, contracts call the
ImmutableSimulator
to fetch a value using the address and value index. In the deploy code, immutable values are read from the auxiliary heap, where they are still available.
The element of the array of immutable values:
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